![]() ![]() Or, you might get lucky! But like most of these games, the easiest way to actually finish the story would be to spend an insane amount of time rerolling, or to open your wallet. Now - things could be different in the global release. For a while it was about a weeks worth of daily logins = one free character roll = 0.1% chance to improve. There were ways to get more "free" rolls, but after the first few they dried up really quickly. So, in effect, the game's difficulty is based entirely on your party composition which is based entirely on luck. Five star characters had like a 0.1% drop rate (in Japan, they have to publish the rates for winning stuff in loot boxes). I probably wouldn't have got too far without those two characters either. I think I got two 4* characters in my "free" rolls, and about half way through the game I was just getting absolutely wrecked by everything. This is mobile Role-Playing Game (RPG) which is a prequel of its PC/Switch JRPG Octopath Traveler. ![]() The story content (at least in the Japanese version) simply couldn't be completed with a party of 3* characters. Hello Mobile Gamers, Octopath Traveler Tairiku no Hasha whose English translation is Octopath Traveler: Champions Of The Continent was revealed by the developer Square Enix in the month of March. Click to expand.I played the Japanese version of the game, and eventually gave up on it because of the RNG required to get characters that are good enough. ![]()
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